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Decision Points

Notes

Decision points (or trip wires) are moments when we are forced to stop and reevaluate our decision, or take a new one.

On the one hand, decision points are a form of Friction, they interrupt the process and force us to make a conscious choice. This also taps our limited willpower. On the other hand, it can help us avoid Path Dependence and Herd Mentality by making us think about our actions.

Tripwire methods (planned decision points):

  1. Deadlines - this forces us to justify or review our decision by a certain date, like a falsification condition - for example, if we don't reach 1m customers by x... Deadline Effect
  2. Partition - we divide our resources into "buckets", and question whether to proceed between buckets. For example, instead of using the entire budget for a project only to discover it takes more money, we will divide it into 20% buckets, and will review whether to stop the project after each 20%. mental accounting
  3. Patterns - something unexpected happens that requires rethinking our decision. So if x happens, let's discuss.

The problem with decision points, as in other cases, that the threshold we put in place is always arbitrary because it converts a complex reality to a binary case.

Visual

Decision points.webp

Overview

🔼Topic:: Decision Making (MOC) ↩️Origin:: Decisive (book) 🔗Link::

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